As my multitude of faithful readers may remember from last week's post, I've started devoting most of my attention to a new work tentatively entitled The Kricket's Song. This is going to be a stand-alone novel of about 90,000 words, with aspects of the fantasy, science-fiction, and steampunk genres. You may have noticed that my little counter on the right hand side of the blog hasn't been going up for the past week. That's because I've started - yes, already - a rewrite of the three and a half chapters I've written so far. I posted the opening chapter for review and critique on Absolute Write, and got some very good feedback. Since I didn't want the entire novel to have the same errors I'd made in the first chapter, I decided to rewrite the first chapter, and go from there. The new version ended up being very different from the original. I posted the new version for critique just last evening. So far, it appears to be earning much higher marks than the original, so I'm pleased. I'm hoping to get into Chapter Two tonight for what will also be an almost complete rewrite. Once I get these three and a half chapters rewritten, I will continue with the rest of the novel.
In the meantime, I thought I would share a little bit more about what The Kricket's Song is really about. Today I'll just share basic setting and plot, and next week, I'll probably start sharing a bit about the characters. Hopefully this will give you some idea about what this project really is, aside from requiring me sitting at my computer for many hours.
Basic Setting:
The Kricket's Song is set in a rather eclectic world. Much of it is fantasy-based, with such elements as floating cities, magical (or unexplained) forces, flying ships, etc. There are also science-fiction elements, primarily among the type of weaponry used. Characters and their airships will be sporting anything from Gatling guns, mass drivers, rail guns and more "modern day" gunpowder-based kinetic weapons. There may be a few swords, all the same. So where does the steampunk come in? Well, most of the airships derive their power from burning coal to generate steam. There are also a variety of other machines and gadgets that are powered by steam, including some rather fearsome weapons. The airships themselves are hard to classify, because although they derived their movement from steam power, they are able to fly because of a magical element that is commonly found throughout the world. Some ships have highly dangerous and unstable magnetic "boosters" that somehow interact with the world's magnetic field to give the ship a short-lived boost - think of it as NOS for a car. Other ships, usually ships belong to the Guv Navy (the Guv being the world-wide central authority or government) are being outfitted with the new "repulse-tech" which is a new, more efficient way of getting ships around faster. Repulse-tech also works with magnets, but in a much more refined and stable way than the magnetic boosters.
As you can see, it's pretty hard to fit this work into any one genre. At this point, I'm thinking it will largely be classified as fantasy, with various characters and organizations utilizing different technologies (whether more advanced or less advanced) to suit their particular needs or based on their budget.
Basic Plot:
The story will be told from the 3rd person point of view but focused on the main character, Jonah. Jonah's fiancee, Katerina, has gone missing. She's the daughter of the Guv's Vice Minister of Defense, and she caught wind of some secret operation the Guv was undertaking. When she started investigating, she vanished. The story starts with Jonah stealing an artifact known as "The Professor's Journal" from the Guv's Royal Librarium, because he believes it has clues as to where Katerina may have gone. Aided by his friend Mouse, a fellow student at the University, Jonah flees the city with the Guvvie Arbiters hot on his tail. They secure passage on a small airship called Kricket and they team up with the ship's eclectic crew to figure out what the Guv is up to.
As they follow the journal's clues from city to city - pursued by the Guv Navy and harassed by extremists known as Grounders who are loyal to the eccentric "Professor" himself - Jonah, Mouse, and Kricket's crew begin to realize that more is at stake than Katerina's disappearance. The Guv wants Jonah dead because of what they're afraid he might find in the journal. Unfortunately for him, the last few pages are missing - because Katerina took them before she vanished.
As Kricket sails just out of reach of the Guv and the Grounders, her crew is rushing headlong into massive government operation that the world doesn't know about. Somehow, it involves a hidden floating city called Borealis and the mysterious, possibly alien, technology that it protects. Technology the Guv wants - at any cost.
If you want a taste of the story, head on over to Absolute Write and check out Chapter One in the Share Your Work forum under Science Fiction/Fantasy. Next week, look for some brief character bios on the main characters.
Welcome
Showing posts with label Book. Show all posts
Showing posts with label Book. Show all posts
Saturday, April 23, 2011
Saturday, September 4, 2010
"The Serenity Solution" Project, Part 4
One of the key aspects of any story is the setting. Sometimes the setting plays a major part in the plot of the book, while in other cases, it mostly stays in the background, simply providing a backdrop. One of the things I'm struggling with in marketing The Serenity Solution to agents is how much emphasis to put on the larger setting that the novel takes place in.
Here's a brief overview of the setting. Basically, around 150 years before the book takes place, World War III happened. Most of the planet got nuked and was turned into a wasteland. Over the decades since, various city-states were built in areas that were still inhabitable, and it is in these safe havens that the majority of humanity lives on.
Those of you who are well-read in science fiction literature are probably seeing where my dilemma starts to come in. The "post apocalyptic" setting - whether it was created by nuclear war, a plague, or even aliens - has been rather overdone. Movies and books both have beat this setting to death, and it would take an extremely unique and gripping plot to make another book in such a setting stand out.
The reason I chose a post-apocalyptic setting for my book was because it was the only one I could conceive of in which 1.) there are only a few city-states on the entire planet, and 2.) though some technology is much more advanced than we see today on Earth, a lot of it (primarily the weapons) remains similar to today's technology level. Furthermore, the plot of the book has almost nothing to do with the nuclear war or the wastelands that were the result of the devastation. All action in the plot takes place in a few of the city-states. However, I feel that making a note of the setting (including the nuclear war) is important to have at the beginning of the book; it's the foundation for why a lot of things in the plot are the way they are. It's true that setting can be integrated throughout the action of the book, rather than in a bulk paragraph at the introduction, but in the case of The Serenity Solution I feel this would leave readers in the dark for too long.
The problem is, getting agents to see past that intro and get into the main part of the book. Part of the reason why I think my first couple submissions met with polite rejection is because I emphasized the "cataclysmic war" that led to the creation of the city-states a bit too much in my query letters. This latest round of submissions have included query letters and a synopsis that tone that down quite a bit, referring more to the action of the plot rather than the setting - which is something I should have been doing from the beginning. But, I'm learning as I go.
Now that I've shared the woes of this issue with you, let me provide a few more details of the actual settings of The Serenity Solution. Most of the plot takes place in three different city-states.
Serenity: Serenity is the home city of Captain Zakariah Atheeda, Sergeant Avery Halberd, Officer Amber Kynterle, and Officer Chrissa Maxwell. Ranked as the second-safest city on Earth (after Unity), Serenity hasn't been involved in a war for over forty years, and it enjoys a remarkably low crime rate. Its citizens are highly independent and proud of their ability to sustain themselves, adopting a nearly isolationist attitude. Because of their self reliance, the average citizen sees very little need for the art of Politics. Unfortunately, this attitude has rendered the general populace sadly naive about the world outside their own city, and they are generally unprepared for any sort of "foreign" threat. They rely heavily on their Police Department for safety, although they regard those same Officers with a great measure of suspicion and distaste. Serenity is a beautiful city. Its building are predominantly white, arranged in concentric circles, with the buildings at the center of the city being the tallest, and all other building gradually built lower as they get closer to the edge of the city. The city prefers to use blue and turquoise lighting, which makes the city sparkle like a sapphire at night.
Intensity: During the course of the plot, Zak and his team find themselves undercover in the city of Intensity. Intensity is the most dangerous of all the city-states. Law and order collapsed there over two decades ago, and some people believe that the Tribunal actually allowed this to happen, for reasons unknown. People are allowed to do whatever they can in order to get ahead in Intensity. Those with the most money fare the best, as they are able to hire mercenaries to defend their assets or attack and destroy those of their rivals. Life expectancy is extremely short in Intensity, as an unwary traveler can be shot simply for trying to help someone in distress. Corporations are the ruling force in the city, as they have the resources and the manpower to enforce their will. The city itself is huge, the largest on Earth, and it is a danger in and of itself. Building are constructed wherever open space can be found, often one right atop another. In most places of the city, the ground hasn't been visible for years. The various streets, walkways, and bridges form a warren in which even an experienced street dweller can get hopelessly lost.
Serendipity: Serendipity is a city-state which has been constructed in orbit over earth. It originally started as a large space station, but was gradually expanded over the years to become a full-fledged city. Though it takes up considerably less space, Serendipity hosts a population comparable to Serenity's. It is one of the richest city-states, home to several large corporations, and it is constantly expanding as more and more people move there. As home to the Tribunal, Serendipity sees itself as better than its Earth-bound sister cities, and its citizens have adopted a rather haughty attitude.
That's just a very basic overview of the settings in which the plot takes place.
In other news, I made another submission today, this time via e-mail. I included my rewritten, shortened synopsis, and the first two chapters of the book. Hopefully, I'll hear something back within the next two weeks. I still haven't heard back from my previous two submissions, but those could take up to another two months, as they were sent by regular mail. Here's hoping.
Here's a brief overview of the setting. Basically, around 150 years before the book takes place, World War III happened. Most of the planet got nuked and was turned into a wasteland. Over the decades since, various city-states were built in areas that were still inhabitable, and it is in these safe havens that the majority of humanity lives on.
Those of you who are well-read in science fiction literature are probably seeing where my dilemma starts to come in. The "post apocalyptic" setting - whether it was created by nuclear war, a plague, or even aliens - has been rather overdone. Movies and books both have beat this setting to death, and it would take an extremely unique and gripping plot to make another book in such a setting stand out.
The reason I chose a post-apocalyptic setting for my book was because it was the only one I could conceive of in which 1.) there are only a few city-states on the entire planet, and 2.) though some technology is much more advanced than we see today on Earth, a lot of it (primarily the weapons) remains similar to today's technology level. Furthermore, the plot of the book has almost nothing to do with the nuclear war or the wastelands that were the result of the devastation. All action in the plot takes place in a few of the city-states. However, I feel that making a note of the setting (including the nuclear war) is important to have at the beginning of the book; it's the foundation for why a lot of things in the plot are the way they are. It's true that setting can be integrated throughout the action of the book, rather than in a bulk paragraph at the introduction, but in the case of The Serenity Solution I feel this would leave readers in the dark for too long.
The problem is, getting agents to see past that intro and get into the main part of the book. Part of the reason why I think my first couple submissions met with polite rejection is because I emphasized the "cataclysmic war" that led to the creation of the city-states a bit too much in my query letters. This latest round of submissions have included query letters and a synopsis that tone that down quite a bit, referring more to the action of the plot rather than the setting - which is something I should have been doing from the beginning. But, I'm learning as I go.
Now that I've shared the woes of this issue with you, let me provide a few more details of the actual settings of The Serenity Solution. Most of the plot takes place in three different city-states.
Serenity: Serenity is the home city of Captain Zakariah Atheeda, Sergeant Avery Halberd, Officer Amber Kynterle, and Officer Chrissa Maxwell. Ranked as the second-safest city on Earth (after Unity), Serenity hasn't been involved in a war for over forty years, and it enjoys a remarkably low crime rate. Its citizens are highly independent and proud of their ability to sustain themselves, adopting a nearly isolationist attitude. Because of their self reliance, the average citizen sees very little need for the art of Politics. Unfortunately, this attitude has rendered the general populace sadly naive about the world outside their own city, and they are generally unprepared for any sort of "foreign" threat. They rely heavily on their Police Department for safety, although they regard those same Officers with a great measure of suspicion and distaste. Serenity is a beautiful city. Its building are predominantly white, arranged in concentric circles, with the buildings at the center of the city being the tallest, and all other building gradually built lower as they get closer to the edge of the city. The city prefers to use blue and turquoise lighting, which makes the city sparkle like a sapphire at night.
Intensity: During the course of the plot, Zak and his team find themselves undercover in the city of Intensity. Intensity is the most dangerous of all the city-states. Law and order collapsed there over two decades ago, and some people believe that the Tribunal actually allowed this to happen, for reasons unknown. People are allowed to do whatever they can in order to get ahead in Intensity. Those with the most money fare the best, as they are able to hire mercenaries to defend their assets or attack and destroy those of their rivals. Life expectancy is extremely short in Intensity, as an unwary traveler can be shot simply for trying to help someone in distress. Corporations are the ruling force in the city, as they have the resources and the manpower to enforce their will. The city itself is huge, the largest on Earth, and it is a danger in and of itself. Building are constructed wherever open space can be found, often one right atop another. In most places of the city, the ground hasn't been visible for years. The various streets, walkways, and bridges form a warren in which even an experienced street dweller can get hopelessly lost.
Serendipity: Serendipity is a city-state which has been constructed in orbit over earth. It originally started as a large space station, but was gradually expanded over the years to become a full-fledged city. Though it takes up considerably less space, Serendipity hosts a population comparable to Serenity's. It is one of the richest city-states, home to several large corporations, and it is constantly expanding as more and more people move there. As home to the Tribunal, Serendipity sees itself as better than its Earth-bound sister cities, and its citizens have adopted a rather haughty attitude.
That's just a very basic overview of the settings in which the plot takes place.
In other news, I made another submission today, this time via e-mail. I included my rewritten, shortened synopsis, and the first two chapters of the book. Hopefully, I'll hear something back within the next two weeks. I still haven't heard back from my previous two submissions, but those could take up to another two months, as they were sent by regular mail. Here's hoping.
Tuesday, July 13, 2010
Now It Gets Real
Most of you probably don't know this, but two weeks ago I mailed my first query letter to a prospective agent, regarding representation for The Serenity Solution. This came after a month of getting my manuscript as ready for submission as I possibly could, and another 2-3 weeks of searching for agents who I thought would be a good fit for representing the novel.
Yesterday, I got the response back from the agent. It was a form rejection. Basically, "Thanks for your query, but your project doesn't interest us at this time. Good luck in the future." On the surface, it seems like it would be pretty depressing, but I'm choosing to look at the positive aspects of it.
First, by daring to send a query, I put myself ahead of the vast majority of writers out there. I got over the fear of rejection and I let someone else see what I can do. This is one of the first steps in the transformation from "writer" to "author." I'll never sell a book if I don't let anyone see it.
Second, it's keeping me grounded in reality. Sure, it would be great if I got an agent for my first book thanks to my first query letter. But then that could give me unrealistic expectations for the long road to publication ahead.
Finally, it's helping me to learn more. Not necessarily about what I did wrong, if I did anything wrong to begin with (a single form rejection by itself usually doesn't give you much information to go off of), but it is forcing me to explore other options. Mainly, I wrote a second query letter, changing up my approach to better fit the new agency that I'm querying. The more I do this, the easier it will hopefully be in the future.
People have told me they're sorry I got a rejection letter. As much as I appreciate their sympathy, I'm not sorry I got one. Every author has gotten at least one. Most have gotten many, many more. I look at it as part of building my experience. Plus, if I ever need to start a fire and I run out of kindling, the paper will be handy...
Today, I queried another agency, this time by email. Hopefully, I won't have to wait two weeks to get a response back, but we'll see. Of course, I'll keep updating this blog on the process, whether I move forward or have to go back to square one.
Yesterday, I got the response back from the agent. It was a form rejection. Basically, "Thanks for your query, but your project doesn't interest us at this time. Good luck in the future." On the surface, it seems like it would be pretty depressing, but I'm choosing to look at the positive aspects of it.
First, by daring to send a query, I put myself ahead of the vast majority of writers out there. I got over the fear of rejection and I let someone else see what I can do. This is one of the first steps in the transformation from "writer" to "author." I'll never sell a book if I don't let anyone see it.
Second, it's keeping me grounded in reality. Sure, it would be great if I got an agent for my first book thanks to my first query letter. But then that could give me unrealistic expectations for the long road to publication ahead.
Finally, it's helping me to learn more. Not necessarily about what I did wrong, if I did anything wrong to begin with (a single form rejection by itself usually doesn't give you much information to go off of), but it is forcing me to explore other options. Mainly, I wrote a second query letter, changing up my approach to better fit the new agency that I'm querying. The more I do this, the easier it will hopefully be in the future.
People have told me they're sorry I got a rejection letter. As much as I appreciate their sympathy, I'm not sorry I got one. Every author has gotten at least one. Most have gotten many, many more. I look at it as part of building my experience. Plus, if I ever need to start a fire and I run out of kindling, the paper will be handy...
Today, I queried another agency, this time by email. Hopefully, I won't have to wait two weeks to get a response back, but we'll see. Of course, I'll keep updating this blog on the process, whether I move forward or have to go back to square one.
Sunday, July 4, 2010
"The Serenity Solution" Project, Part 3
Following are the bios for the rest of the main characters.
Harmony - A mysterious woman representing the city of Intensity in trade talks with Serenity, Harmony uses only her pseudonym to protect her real identity. For all intents and purposes, she appears to be a simple diplomat, but she is working for a shady group of people which is trying to extend its control over the seven city-states. Despite her current affiliations, Harmony remains fiercely independent, and she uses her paramilitary and espionage backgrounds to catch her opponents off guard.
Master Chief Joseph Gates - As the Commanding Officer of the Serenity Police Department and a veteran of the streets himself, Gates finds himself in the unenviable position of balancing his Officers' needs with playing the political game his office requires. Generally good-natured and practical, Gates doesn't tolerate nonsense from anyone in his chain of command, either above or below his pay grade. Keeping Serenity and her citizens safe is his primary objective.
Chief Bram Heisman - Heisman is the selfish, unscrupulous second-in-command of the Serenity Police Department, and also the leader of the city's Administration, the "watchdog" organization which controls nearly every aspect of the city. Although ostensibly operating under the orders of the Administration Directorate, which oversees each city's Administration, Heisman seems to have his own agenda.
Maxim - Operating as Serenity's representative opposing Harmony's position in the trade talks, Maxim also uses his pseudonym to protect his real identity. Maxim is a highly skilled player on the political field, and is more than capable of countering Harmony's arguments. Regardless of his personal feelings or belief's, his goal is to ensure Serenity comes out on top in any negotiations.
That's it for the main characters of the book. As always, comments are welcome.
Harmony - A mysterious woman representing the city of Intensity in trade talks with Serenity, Harmony uses only her pseudonym to protect her real identity. For all intents and purposes, she appears to be a simple diplomat, but she is working for a shady group of people which is trying to extend its control over the seven city-states. Despite her current affiliations, Harmony remains fiercely independent, and she uses her paramilitary and espionage backgrounds to catch her opponents off guard.
Master Chief Joseph Gates - As the Commanding Officer of the Serenity Police Department and a veteran of the streets himself, Gates finds himself in the unenviable position of balancing his Officers' needs with playing the political game his office requires. Generally good-natured and practical, Gates doesn't tolerate nonsense from anyone in his chain of command, either above or below his pay grade. Keeping Serenity and her citizens safe is his primary objective.
Chief Bram Heisman - Heisman is the selfish, unscrupulous second-in-command of the Serenity Police Department, and also the leader of the city's Administration, the "watchdog" organization which controls nearly every aspect of the city. Although ostensibly operating under the orders of the Administration Directorate, which oversees each city's Administration, Heisman seems to have his own agenda.
Maxim - Operating as Serenity's representative opposing Harmony's position in the trade talks, Maxim also uses his pseudonym to protect his real identity. Maxim is a highly skilled player on the political field, and is more than capable of countering Harmony's arguments. Regardless of his personal feelings or belief's, his goal is to ensure Serenity comes out on top in any negotiations.
That's it for the main characters of the book. As always, comments are welcome.
Sunday, June 27, 2010
"The Serenity Solution" Project, Part 2
Now that you've had a brief look at what The Serenity Solution is about, I'd like to give you a glimpse of the main characters in the book. These are the major players that will be driving the plot forward; there are other, more minor characters, but they don't figure as much into the grand scheme of things. They are listed in order of most important to the plot to least important.
Captain Zakariah Atheeda - Known as "Zak" to his friends, Captain Atheeda is a highly professional, highly dedicated Serenity Police Officer who believes in being prepared for the worst-case scenario. Even if it means breaking a few rules, his goal is to ensure his team will survive any challenge they may face on the streets. He takes his mission to protect and defend the citizens of Serenity very seriously.
Sergeant Avery Halberd - Called "Hal" by his teammates, Sergeant Halberd is Zak's second in command for the team; like Zak, he's a veteran of the SPD. He's easy-going and good-natured, but his Captain's word is law on the job. He's a little cynical about life as an Officer, but when it comes to protecting Serenity and her citizens, no sacrifice is too great.
Officer Amber Kynterle - Still considered a rookie in the Department, Kynterle's "new kid" mentality hasn't worn off. She's generally cheerful, lighthearted, and full of energy, which keeps her older male companions on their toes. Still a little naive, she starts every day looking forward to high speed chases and gun battles, without really understanding the kind of danger she's getting into every time she puts on her uniform.
Officer Chrissa Maxwell - As a brand new member on Zak's team, Maxwell is something of an unknown to the rest of her teammates. She has a cool, aristocratic manner, and remains aloof and impersonal with others around her. Although she seems exceptionally capable for a brand new Officer, she carefully guards her shadowy past and won't open up to those who would befriend her.
These are about half of the "main characters." In the interest of keeping posts to an easily readable length, I'll put up the second half in another post later on. Let me know what you think!
Captain Zakariah Atheeda - Known as "Zak" to his friends, Captain Atheeda is a highly professional, highly dedicated Serenity Police Officer who believes in being prepared for the worst-case scenario. Even if it means breaking a few rules, his goal is to ensure his team will survive any challenge they may face on the streets. He takes his mission to protect and defend the citizens of Serenity very seriously.
Sergeant Avery Halberd - Called "Hal" by his teammates, Sergeant Halberd is Zak's second in command for the team; like Zak, he's a veteran of the SPD. He's easy-going and good-natured, but his Captain's word is law on the job. He's a little cynical about life as an Officer, but when it comes to protecting Serenity and her citizens, no sacrifice is too great.
Officer Amber Kynterle - Still considered a rookie in the Department, Kynterle's "new kid" mentality hasn't worn off. She's generally cheerful, lighthearted, and full of energy, which keeps her older male companions on their toes. Still a little naive, she starts every day looking forward to high speed chases and gun battles, without really understanding the kind of danger she's getting into every time she puts on her uniform.
Officer Chrissa Maxwell - As a brand new member on Zak's team, Maxwell is something of an unknown to the rest of her teammates. She has a cool, aristocratic manner, and remains aloof and impersonal with others around her. Although she seems exceptionally capable for a brand new Officer, she carefully guards her shadowy past and won't open up to those who would befriend her.
These are about half of the "main characters." In the interest of keeping posts to an easily readable length, I'll put up the second half in another post later on. Let me know what you think!
Saturday, June 19, 2010
"The Serenity Solution" Project, Part 1
The posts of The Serenity Solution Project will explore the various aspects of my book, everything from the world in which it takes place, to the main characters, to discussions about the plot and where I hope to see the work go in the future. I'll be posting this in several parts, and I invite and questions, comments, and discussions on the topics.
For now, I thought I'd start out by providing a bit of a teaser, something similar to what you might see on the back cover of the book once it's published. Keep in mind, this is just my imagination at work. I'm not a marketing major, so I'm not sure exactly what a publisher would put on the back. Enjoy.
"God punishes the wicked and Nature destroys the unwary, but Mankind's greatest enemy has always been itself. A century and a half after an apocalyptic nuclear war, Humanity is struggling to build a utopian society in the form of seven city-states. But even as peace and order reach new heights, there are those who seek to incorporate the city-states into their own sinister plans.
Even while struggling to keep the peace, a team of Police Officers with the Serenity Police Department finds itself in the middle of a growing war which threatens to consume the city-state of Serenity. Undermined by his own chain of command and confronted by betrayal, Captain Zakariah Atheeda realizes he has to take his team outside the law if he wants to save his city and, somehow, get everyone home alive. Meanwhile, a mysterious woman known only as Harmony holds the lives of countless thousands in her hands as she navigates the political minefields of future Earth in an attempt to subjugate Serenity for 'the greater good.'
As plots with global consequences unfold, these opposing forces collide in a battle in which the weak are pawns and only the prepared have any chance of survival. Sacrifices will be required, loyalties will be tested, and alliances will be found in the most unlikely of places. Strap in, lock and load, because this is the dangerous reality of the future. This is the reality of The Serenity Solution."
For now, I thought I'd start out by providing a bit of a teaser, something similar to what you might see on the back cover of the book once it's published. Keep in mind, this is just my imagination at work. I'm not a marketing major, so I'm not sure exactly what a publisher would put on the back. Enjoy.
"God punishes the wicked and Nature destroys the unwary, but Mankind's greatest enemy has always been itself. A century and a half after an apocalyptic nuclear war, Humanity is struggling to build a utopian society in the form of seven city-states. But even as peace and order reach new heights, there are those who seek to incorporate the city-states into their own sinister plans.
Even while struggling to keep the peace, a team of Police Officers with the Serenity Police Department finds itself in the middle of a growing war which threatens to consume the city-state of Serenity. Undermined by his own chain of command and confronted by betrayal, Captain Zakariah Atheeda realizes he has to take his team outside the law if he wants to save his city and, somehow, get everyone home alive. Meanwhile, a mysterious woman known only as Harmony holds the lives of countless thousands in her hands as she navigates the political minefields of future Earth in an attempt to subjugate Serenity for 'the greater good.'
As plots with global consequences unfold, these opposing forces collide in a battle in which the weak are pawns and only the prepared have any chance of survival. Sacrifices will be required, loyalties will be tested, and alliances will be found in the most unlikely of places. Strap in, lock and load, because this is the dangerous reality of the future. This is the reality of The Serenity Solution."
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